Dayly quest, hmm, not sure, i dont think that is possible for now.
it might be added now the IdleEvents are implemented.
Fix the problem with not being able to redo quest/being able to redo quest which shouldnt be able to be redone.
Teleport to other world event
you dont need the quest complete event, this should work just fine
is the quest repeatable? this usually happends when you cannot do the quest again
i think there still are problems with worlds with mqinstance_......
they are working on that. I guess that will solve it
if it works (i dont think so) then it should be %p
use the reward event --> command event.
If you want to do the command "/gamemode Freezzerrr 1"...
yeah, i heard there were some problems with that.
I think it still needs to be fixed
first, do you still need quest 1 or 2?
second: start end of quest, you could just make the quest longer. It will continue after the reward is given....
Make sure that all events in the questhelper are able to be used.
Some events dont work anymore/yet.
You should hide/remove those
In the questmaking, there is a quest WorldTimeEvent.
It takes 2 times, but it doesnt say what kind of times, seconds, ticks?
I heard that the second...
dont use the completequest event before the last event. it should really be the last thing to add.
if you have only one way to end the quest, i would...
so is it fixed now?
if not, is there a error in the log?
it does work, i am sure of that, are u in the world "mineretring" when u do the quest?
you havent selected a target, let me fix it, one second
btw, i will make a tutorial about the tele event tomorrow
edit: this should work, notice...
ok, the tasks now increase, thanx cloned.
So the AreaIdleEvent should be removed? no use for that.
Healthy spawn event, i did the quest, there is...
I have a few things where to modders should look at.
-First, the Healthy spawn event isnt working.
here is my video on how to install minequest
tried myself aswell. I get the error aswell.
i will try what i can do
sounds really good.
this might confilct with worldguard and stuff, so that must be fixed, if it becomes an issue
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