Open Aborted on fail (death)

Discussion in 'Feature Requests' started by Dubonbacon, Oct 21, 2012.

  1. Dubonbacon Starting Out

    Hi, is there any way to make the quest automatically be aborted when the person die? And then he must retake it ?

    (Because there are zone access that are only accessible while in the quest, and closes when the person gets furter in the dungeon, so if they die they cannot go back to the area

  2. Jurre Starting Out

    The thing I'm doing with my quests is that I WorldGuard it. Within this worldguard you can have a preset spawn point. Might the user die, ot will respawn on that point
  3. robxu9 Head Developer

    I can probably do a PlayerDieAbort property, but that won't make it to 2.0.0 Final. You'll probably have to wait until I push out weekly builds again.

    In the meantime, I'd take Jurre's suggestion and do:
    Edit: I'll move this to Feature Requests in a bit, after I mark this on a todo list.
  4. Dubonbacon Starting Out

    Thanks to both of you ! This Minequest plugin is awesome !